All-in-one camera for Android
The motility design was developed for a large number of tools and controls: the appbars are slided up, minimzied into one element, swiped. Gestures interaction was designed so that standard only were involved.
Application tips can be called up at any time (as a rule, they are shown at the time of first use, which makes it impossible to return to information ones more).
In the graphics is used a transparency for viewfinder visibility (i.e, more space for a photo on the screen of your smartphone).
Why the alternative cameras for Android appeared?
Standard native applications shipped with firmware, have only the basic functions and filters, which are not enough for user. The period between updates of these applications ranges from 3 to 5 months, it means – updating of standard camera together with all firmware. Naturally, during this time the standard functionality and content are bored.
Alternative cameras have a large update frequency and can offer users more content – what exactly, depends on the idea of the camera itself. In this alternative camera for Android API uses API of the latest version of the device platform, so do not differ in speed from the native application.
The greatest advantage of alternative cameras is a variety of options. The target audience of these applications are people who like to tinker with the settings for a good picture. A separate type of application is the camera for the selfie. They suggest setting a minimum and controlled filters to show themselves in front of image.
What was the most important in this task:
Alternative cameras have sufficient funds for customization, but not every user will go so far in the application settings. Therefore it is necessary to allow the user to hide the panel controls, and work only with basic tools.
Camera+ custom navigation With the previous text it becomes clear that we can not do the standard patterns Material design for Android. Even exemplary Google Camera does not contain many options. Therefore, in the Camera + are involved several sliding panels of different types of behavior, as well as tools that appear only in a certain period of operation.
When placing controls it is important to take into account their priority for the user:
At the top there is almost no controls to the user for a minimum puts into his hand.
Motility is implemented in the following movements:
During the first contact with the user only two panels of three possible are shown, and one of them is in a collapsed state. The third panel can be pulled. Just to show tips which can then be used any time.
In the application the “material” tips are used, as they are well read on different screens.
App2World company is performer of interface design and user experience at the same time for four products (mobile Apps) on Android platform.
At the moment App2World experts are engaged in the design process and following visual design, design support and preparing design updates for our mobile Apps, and also creating design-products for marketing.
KVADGroup company recommends App2World company as thepartner to rely on and the responsible executor on all kinds of design works in mobile Appa field.
Vyacheslav Pilguy, CTO KVADGroup