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Creation of a focus groups to test the interface or mobile app. Selection of respondents, respectively, with the psychological portrait of the user, composed in step of UX-design. Fixing and processing of results.
Usability – convenience in usage of anything. In everyday life people work with different devices, convenience in usage of which often determines the commercial performance of their producers. For example, choosing a vacuum cleaner for home, the buyer is interested in the number of options, equipment, ergonomics, service availability, and only then decide how many of it he can afford.
It is the same pattern of behavior with interfaces and mobile applications. The user looks at a variety of available content, features and design. But the main thing is that he expects he can immediately and without errors fulfill his tasks. This interaction is called intuitively evident. In mobile applications, besides intuitiveness elements ergonomics is important, especially if the user has to deal with non-standard operating system for navigation.
After processing the data of usability testing and technical documentation on the design correcting and functionality of the mobile application or interface for further usage. According to the result of appliance such parameters must be met: