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iPhone is a device that changed the world of mobile interfaces, design, development, and has become a cult for millions of users.
The main problem faced by companies in the development of mobile applications for the iPhone: iOS specifications are not clear guideline to action, such as in Android, but are advisory in nature. However, compliance with the specifications in the design is very important and the team, creating a product, is aware of this at the design stage, when changes in design are becoming too costly.
The usual practice in ‘digital’ is when planning mobile applications on multiple operating systems in the first place the work begins on the iPhone-application, and then – porting of the developed UX / UI- design specifications on other platforms.
Mobile application for iPhone should correspond to the level of design and functionality that requires the operating system iOS.
Application Icons for iPhone were one of the first in the world to get a visual design and graphic design standards for the system, promo page, web.
The Apple carries out in its smartphone technologies, which does not expire for a long time, and the old version of the devices that are suitable for use, become old-school accessories.